Being at the release party of Age of Sigmar at Warhammer World was too good an opportunity to miss. So booking an ealry table for a bit of 40K action in the morning we headed off to Lenton.
First thing , the rumours were true and the Space Marine and Aquila has been usurped by a ’Sigmarine’.
A quick précis of our 40K game. We had just painted up the tomb blades as that Logan could field a Reclamation legion. However, as we were only playing 650 (to get a 120 min game in ) he didn’t want to use the immortals and opted to use lychguard.
That drop in reanimation protocols tipped the balance. I’d knocked up Ultramarines with Tigurius and devastator Centurions and 2 tactical units with Grav guns too. The Ultramarines normally had a torrid time against the Necrons so I beefed them up a bit. But perhaps a bit to much. So with Tigurius getting Invisibility (not hard) then invisible Centurions pounded out the fire.
Pretty much a whitewash …. So just goes to show that even with points you have to consider what level to aim the game at! (more on this later)
So after the obligatory lunch at Bugman we pressed on to the Age of Sigmar demos.
“For you Lurz ze war is over.. relegated to scaring small children exiting the washroom”
Unless you have been living in a hole then you know what the Age of Sigmar is, and the nerd rage that this has generated. I tried to take an objective view of the whole situation. I’ve being playing Warhammer Fantasy battle since 1983, and every edition (to a greater or lesser extent). I admit it has come as rather a shock to see the old world ended. Its heritage in engrained in my psyche after 30 years.
“The games being played of AoS (non GW demo), looked neither skirmish or ‘just a mash up’. Also the standard or presentation looked markedly higher, with all the big kits out on display”
However the demos flowed pretty well. I thought it was going to be a hard sell, but after 10 minutes I picked it up. It not hard … it very lite. But do you know what ? it was actually quite fun! Lets put aside balance and all that sort of stuff , the games there were the starter boxes and are probably balanced. But there was a situational tactical element to it. The sequence of activation and pile in choices meant something. The magic is toned down and the monsters are toned down .. I cab see how big units are not going to be effective with the bravery test (which can double up your casualties).
So there you have it, I enjoyed it! Not enough to buy the box (and it they can’t sell it to me – then they might be in trouble! ). The aesthetic might not suit me , or the fluff might be nonsense. But the game seems to work in a beer and pretzels sense. Not the convoluted WFB charge baiting or hero hammer (guff) … and I can see it not suiting all, but I can see it really making a difference to their entry level target market. So I can see it being successful. Maybe not with ubergamers, but kids and old (wise) gamers for sure.
We played 2 starter box games , in about 2 hours. Fun has had by all, and our opponents shook our hand at the end !
I did speak to various folk – it seemed staffers were touting for opinion – and as a wargaming face who am I to remain silent 😉 The whole balance thing did come up (no points – all that stuff) … and I think we need to wait for the next – big – book just out on pre release now, as that has all the ‘battle plans’.. as I understand it a cross between a dataslate and scenario generator. They expect maturity in the gaming fraternity to be able to deal with the games that they want to play. The framework is very loose, and thy want to give as many options for people to play as possible. Have they read Black Powder I wonder 🙂
“Logan with his new Space Wolf T-shirt”
While we were there the new exhibition centre was open. So we checked it out. I was looking forward to seeing all the old models , but when I saw them I was a bit disappointed as I’ve got them all! However the new exhibits were stunning .. So here are some selected photos.
The day just raced by and it was soon 6pm and time to leave – great day 🙂